![]() Fix being at the bottom of the speech menu player list. The ut2003.ini option bSpeechMenuUseLetters turns this on, and you can specify what keys it uses in the. On by default, but the ut2003.ini option bSpeechMenuUseMouseWheel turns it off. Added Announcer volume control to menus Add Description field for Mod Authors and hooked it to the scrolly Added Author Name to Map Selection for Non-Epic maps Change IForce to TouchSense Mouse Settings Cut and Paste in Console and server browser/edit boxes. made sure "showlog" leaves fullscreen firstĪbility to turn on and off various pieces of the HUD fixed AI slowdown when can't reach player's location fixed replicating blood spurts when hit no shooting through people in classic instagib (just like it was in UT), you can still shoot through them in zoom instagib increased skeletal mesh pool vertex buffer lifetime from 500 to This approach is compatible with the cheat protection. upl file now overrides the species ragdoll asset for the character. fixed water footstep sounds sometimes not playing when touching fluidsurfaceinfo assault grenade faster minimum muzzle velocity Fixed: At end of match it says "You've lost the match" while spectating added "now viewing" message when spectating Can be turned on by adding the following line to the section in added mouse acceleration for improved fine aiming control. Reduces ragdolls just falling to their knees. If there is no momentum on death, add a small random one. Fix bug where ragdolls didn't turn skeletal when they fall into lava volume. fixed shieldgun impact charging effect fps slowdown straightened lightning bolt (purely visual change to make it easier to see where you're shooting) fixed getting correct bots on configured bot games with no bots on one team fixed No Adrenaline mutator not allowing other mutators to work fixed problem with teammates grabbing the flag right when you score fixed killz in CTF-December, CTF-Face3, CTF-Citadel, and BR-IceFields fixed 10 seconds before can speak again fixed transloc camera sometimes taking two taps fixed problems with overtime not ending on first score in some situations get rid of 03_2 use (duplicate of "three" sound) player dies before ball gets through hoop should still get credit for throw translocation destination adjustment bug fix always keep dynamic light for shock projectile, even in low detail mode fixed attenuation flak chunk damage over distance suicides count against team score in TDM ![]()
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March 2023
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